Podcasts and wiki's and mashups...oh my. Mobile devices, multi-channel learning, and "mashups" of many technologies make the future of e-learning, in a word, exciting. One of the best parts of this course for me has been the opportunity to "play" with these emerging techs. In second life I learned that you can use virtual characters to represent teachers, coaches, and learners. I believe this may be the killer ap that breaks the curse of "educational games" Collaboration and social networking software like social text or edu 2.0 has moved e-learning from a model of instructor-led teaching of individuals to the more engaging learner-led finding, doing, and collaborating. Peer-to-peer technologies help users share resources and collaborate interactively in educational environments.
e-learning instructional designers and learners will be the great benefitters of these emerging and burgeoning trends.
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